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3D Model Development examples
c# Scene Serializer
Scene serializer is a Game Save/Loader, on start and quit of the game in PC/iOS using native BINARY Serialization offers a better more secure alternative saving methods for Windows and IOS development platforms in Unity.
When I first started looking for a solution, I wanted something simple, secure, serialized in a binary file, customizable. Scripted in C# with no additional addons, editor tools and packages. Very compact to add to my game. I wanted to save everything in the instantiated scene including respecting the hierarchy of the scene and names of Objects (prefab), position, rotation, colour, texture, parent , and game data, by attaching a small script to each Prefab. I wanted the ability to customize and easily add other types of data as my Game developed.
Two-TouchCharacter and Camera movement (coming soon)
The AI for characters, Enemies and other moving objects is being developed to easily integrate in games.
MOBIUS STRIP (coming soon)
Mobius Stripgame is currently under development. This exciting game that challenges your skills and intuition.
IOS IN-APP PURCHASING SYSTEM
IOS INVENTORY SYSTEM
IOS ENEMY AI SYSTEM
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